| // Copyright 2018 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/native/PhysicalDevice.h" | |
| #include <algorithm> | |
| #include <memory> | |
| #include <utility> | |
| #include "dawn/common/Constants.h" | |
| #include "dawn/common/GPUInfo.h" | |
| #include "dawn/common/Log.h" | |
| #include "dawn/native/ChainUtils.h" | |
| #include "dawn/native/Instance.h" | |
| #include "dawn/native/ValidationUtils_autogen.h" | |
| namespace dawn::native { | |
| FeatureValidationResult::FeatureValidationResult() : success(true) {} | |
| FeatureValidationResult::FeatureValidationResult(std::string errorMsg) | |
| : success(false), errorMessage(errorMsg) {} | |
| PhysicalDeviceBase::PhysicalDeviceBase(wgpu::BackendType backend) : mBackend(backend) {} | |
| PhysicalDeviceBase::~PhysicalDeviceBase() = default; | |
| MaybeError PhysicalDeviceBase::Initialize() { | |
| DAWN_TRY_CONTEXT(InitializeImpl(), "initializing adapter (backend=%s)", mBackend); | |
| InitializeVendorArchitectureImpl(); | |
| if (SupportsFeatureLevel(wgpu::FeatureLevel::Core, nullptr)) { | |
| EnableFeature(Feature::CoreFeaturesAndLimits); | |
| } | |
| EnableFeature(Feature::DawnNative); | |
| EnableFeature(Feature::DawnInternalUsages); | |
| EnableFeature(Feature::ImplicitDeviceSynchronization); | |
| EnableFeature(Feature::DawnFormatCapabilities); | |
| InitializeSupportedFeaturesImpl(); | |
| DAWN_TRY_CONTEXT( | |
| InitializeSupportedLimitsImpl(&mLimits), | |
| "gathering supported limits for \"%s\" - \"%s\" (vendorId=%#06x deviceId=%#06x " | |
| "backend=%s type=%s)", | |
| mName, mDriverDescription, mVendorId, mDeviceId, mBackend, mAdapterType); | |
| NormalizeLimits(&mLimits); | |
| return {}; | |
| } | |
| ResultOrError<Ref<DeviceBase>> PhysicalDeviceBase::CreateDevice( | |
| AdapterBase* adapter, | |
| const UnpackedPtr<DeviceDescriptor>& descriptor, | |
| const TogglesState& deviceToggles, | |
| Ref<DeviceBase::DeviceLostEvent>&& lostEvent) { | |
| return CreateDeviceImpl(adapter, descriptor, deviceToggles, std::move(lostEvent)); | |
| } | |
| void PhysicalDeviceBase::InitializeVendorArchitectureImpl() { | |
| mVendorName = gpu_info::GetVendorName(mVendorId); | |
| mArchitectureName = gpu_info::GetArchitectureName(mVendorId, mDeviceId); | |
| } | |
| uint32_t PhysicalDeviceBase::GetVendorId() const { | |
| return mVendorId; | |
| } | |
| uint32_t PhysicalDeviceBase::GetDeviceId() const { | |
| return mDeviceId; | |
| } | |
| const std::string& PhysicalDeviceBase::GetVendorName() const { | |
| return mVendorName; | |
| } | |
| const std::string& PhysicalDeviceBase::GetArchitectureName() const { | |
| return mArchitectureName; | |
| } | |
| const std::string& PhysicalDeviceBase::GetName() const { | |
| return mName; | |
| } | |
| const gpu_info::DriverVersion& PhysicalDeviceBase::GetDriverVersion() const { | |
| return mDriverVersion; | |
| } | |
| const std::string& PhysicalDeviceBase::GetDriverDescription() const { | |
| return mDriverDescription; | |
| } | |
| wgpu::AdapterType PhysicalDeviceBase::GetAdapterType() const { | |
| return mAdapterType; | |
| } | |
| wgpu::BackendType PhysicalDeviceBase::GetBackendType() const { | |
| return mBackend; | |
| } | |
| uint32_t PhysicalDeviceBase::GetSubgroupMinSize() const { | |
| return mSubgroupMinSize; | |
| } | |
| uint32_t PhysicalDeviceBase::GetSubgroupMaxSize() const { | |
| return mSubgroupMaxSize; | |
| } | |
| bool PhysicalDeviceBase::IsFeatureSupportedWithToggles(wgpu::FeatureName feature, | |
| const TogglesState& toggles) const { | |
| return ValidateFeatureSupportedWithToggles(feature, toggles).success; | |
| } | |
| void PhysicalDeviceBase::GetDefaultLimitsForSupportedFeatureLevel(CombinedLimits* limits) const { | |
| // If the physical device does not support core then the defaults are compat defaults. | |
| GetDefaultLimits(limits, SupportsFeatureLevel(wgpu::FeatureLevel::Core, nullptr) | |
| ? wgpu::FeatureLevel::Core | |
| : wgpu::FeatureLevel::Compatibility); | |
| } | |
| FeaturesSet PhysicalDeviceBase::GetSupportedFeatures(const TogglesState& toggles) const { | |
| FeaturesSet supportedFeaturesWithToggles; | |
| // Iterate each PhysicalDevice's supported feature and check if it is supported with given | |
| // toggles | |
| for (Feature feature : mSupportedFeatures.featuresBitSet) { | |
| if (IsFeatureSupportedWithToggles(ToAPI(feature), toggles)) { | |
| supportedFeaturesWithToggles.EnableFeature(feature); | |
| } | |
| } | |
| return supportedFeaturesWithToggles; | |
| } | |
| bool PhysicalDeviceBase::SupportsAllRequiredFeatures( | |
| const ityp::span<size_t, const wgpu::FeatureName>& features, | |
| const TogglesState& toggles) const { | |
| for (wgpu::FeatureName f : features) { | |
| if (!IsFeatureSupportedWithToggles(f, toggles)) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| const CombinedLimits& PhysicalDeviceBase::GetLimits() const { | |
| return mLimits; | |
| } | |
| void PhysicalDeviceBase::EnableFeature(Feature feature) { | |
| mSupportedFeatures.EnableFeature(feature); | |
| } | |
| FeatureValidationResult PhysicalDeviceBase::ValidateFeatureSupportedWithToggles( | |
| wgpu::FeatureName feature, | |
| const TogglesState& toggles) const { | |
| auto validateNameResult = ValidateFeatureName(feature); | |
| if (validateNameResult.IsError()) { | |
| return FeatureValidationResult(validateNameResult.AcquireError()->GetMessage()); | |
| } | |
| if (!mSupportedFeatures.IsEnabled(feature)) { | |
| return FeatureValidationResult( | |
| absl::StrFormat("Requested feature %s is not supported.", feature)); | |
| } | |
| const FeatureInfo* featureInfo = GetFeatureInfo(feature); | |
| // Experimental features are guarded by the AllowUnsafeAPIs toggle. | |
| if (featureInfo->featureState == FeatureInfo::FeatureState::Experimental) { | |
| // AllowUnsafeAPIs toggle is by default disabled if not explicitly enabled. | |
| if (!toggles.IsEnabled(Toggle::AllowUnsafeAPIs)) { | |
| return FeatureValidationResult(absl::StrFormat( | |
| "Feature %s is guarded by toggle allow_unsafe_apis.", featureInfo->name)); | |
| } | |
| } | |
| // Do backend-specific validation. | |
| return ValidateFeatureSupportedWithTogglesImpl(feature, toggles); | |
| } | |
| void PhysicalDeviceBase::SetSupportedFeaturesForTesting( | |
| const std::vector<wgpu::FeatureName>& requiredFeatures) { | |
| mSupportedFeatures = {}; | |
| for (wgpu::FeatureName f : requiredFeatures) { | |
| mSupportedFeatures.EnableFeature(f); | |
| } | |
| } | |
| MaybeError PhysicalDeviceBase::ResetInternalDeviceForTesting() { | |
| return ResetInternalDeviceForTestingImpl(); | |
| } | |
| MaybeError PhysicalDeviceBase::ResetInternalDeviceForTestingImpl() { | |
| return DAWN_INTERNAL_ERROR( | |
| "ResetInternalDeviceForTesting should only be used with the D3D12 backend."); | |
| } | |
| void PhysicalDeviceBase::PopulateBackendFormatCapabilities( | |
| wgpu::TextureFormat format, | |
| UnpackedPtr<DawnFormatCapabilities>& capabilities) const {} | |
| } // namespace dawn::native |