commit | 5baec39f48c2cfeb333c02c09bcfa431cee2e1ed | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Oct 03 12:08:35 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 03 12:08:35 2024 +0000 |
tree | 2b1b0ccce211d6d9cab812352bd11d161d436810 | |
parent | 866da481e8c4ca082e4f74eb17b0aad7bc015ebe [diff] |
Roll DirectX Shader Compiler from dfa1c814cc4c to 9221570027d7 (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/dfa1c814cc4c..9221570027d7 2024-10-03 python3kgae@outlook.com [Validator] Check size of PSV. (#6924) 2024-10-02 python3kgae@outlook.com Unwrap top-level array for OutVertices when flattenArgument. (#6943) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC jrprice@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: jrprice@google.com Change-Id: I8c81312efb2d76494a4c73c49c74b3eab0009c13 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/209177 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.