commit | 5bc64765c5e9fbde981eac9f79d34bc487ae9343 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Sep 18 04:34:52 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 18 04:34:52 2024 +0000 |
tree | 1cc871ce2b6a98ee6854c54dcc81e53e85f03e0d | |
parent | dd143d259450d8e4e3797667dc8ef51111b5dd56 [diff] |
[glsl][ir] Polyfill the `insertBits` call This Cl implements the `insertBits` WGSL call in terms of the `bitfieldInsert` GLSL call. Bug: 42251044 Change-Id: I58f6a4457b24bc300df93ff5c4bf8ad6477e2eed Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/206814 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.