commit | 5c20a197479ea900c47c336eedfe51b76ff31ac8 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu May 16 11:52:10 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 16 11:52:10 2024 +0000 |
tree | 13f0c590c079ef4ab436c15dd5389820ac570ae0 | |
parent | d4d6d18aec677d0e43edac057c0595ed3973f4b7 [diff] |
Accept StencilFaceState with Undefined when there is not stencil. The TrivialFrontendDefaults happen after validation in this case so Undefined value must be handled explicitly. Also moves UsesStencil as a getter on the RenderPipeline instead of a freestanding function. Fixed: dawn:2475 Change-Id: Ibaf74421a1ffc33b05088efcc1092f7aa6ddf66c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/183241 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.