commit | 5c2f1678be4de9490f80f97aca38d3bed3246a42 | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Mon May 01 23:05:42 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon May 01 23:05:42 2023 +0000 |
tree | a984a995f74749798ef43c1a9049ac3cc4c7bef7 | |
parent | 8076b2ad734fd72d58f8322b70b56317a6cfd53f [diff] |
d3d11: add tests in AdapterDiscoveryTests test suit for d3d11 Bug: dawn:1705 Change-Id: I0841e00b9595651882c7b1c5ae21f00d0201c5a9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130680 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.