commit | 5c9fd76edd8cbbcd178fca81aa9de3be865f4098 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jun 08 20:33:59 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 08 20:33:59 2023 +0000 |
tree | 303f1840a94e3473d6c24298282e657975bb7386 | |
parent | 1416b18116faab4b1e1349f0de58d792edd24bab [diff] |
[tint][type] Add NumericScalar base class. Take advantage of the RTTI system where we can. Change-Id: I2c77097cfc083e86cd9c09f2789c586084c5babd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/136601 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.