#include <metal_stdlib> | |
using namespace metal; | |
kernel void f(const constant half4x3* tint_symbol [[buffer(0)]]) { | |
half3x4 const t = transpose(*(tint_symbol)); | |
half const l = length((*(tint_symbol))[1]); | |
half const a = fabs(half3((*(tint_symbol))[0]).zxy[0]); | |
return; | |
} | |