| ; SPIR-V |
| ; Version: 1.3 |
| ; Generator: Google Tint Compiler; 0 |
| ; Bound: 32 |
| ; Schema: 0 |
| OpCapability Shader |
| %20 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint GLCompute %f "f" |
| OpExecutionMode %f LocalSize 1 1 1 |
| OpName %u_block "u_block" |
| OpMemberName %u_block 0 "inner" |
| OpName %u "u" |
| OpName %f "f" |
| OpDecorate %u_block Block |
| OpMemberDecorate %u_block 0 Offset 0 |
| OpMemberDecorate %u_block 0 ColMajor |
| OpMemberDecorate %u_block 0 MatrixStride 16 |
| OpDecorate %u NonWritable |
| OpDecorate %u DescriptorSet 0 |
| OpDecorate %u Binding 0 |
| %float = OpTypeFloat 32 |
| %v3float = OpTypeVector %float 3 |
| %mat4v3float = OpTypeMatrix %v3float 4 |
| %u_block = OpTypeStruct %mat4v3float |
| %_ptr_Uniform_u_block = OpTypePointer Uniform %u_block |
| %u = OpVariable %_ptr_Uniform_u_block Uniform |
| %void = OpTypeVoid |
| %7 = OpTypeFunction %void |
| %v4float = OpTypeVector %float 4 |
| %mat3v4float = OpTypeMatrix %v4float 3 |
| %uint = OpTypeInt 32 0 |
| %uint_0 = OpConstant %uint 0 |
| %_ptr_Uniform_mat4v3float = OpTypePointer Uniform %mat4v3float |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Uniform_v3float = OpTypePointer Uniform %v3float |
| %27 = OpConstantNull %int |
| %f = OpFunction %void None %7 |
| %10 = OpLabel |
| %17 = OpAccessChain %_ptr_Uniform_mat4v3float %u %uint_0 |
| %18 = OpLoad %mat4v3float %17 |
| %11 = OpTranspose %mat3v4float %18 |
| %24 = OpAccessChain %_ptr_Uniform_v3float %u %uint_0 %int_1 |
| %25 = OpLoad %v3float %24 |
| %19 = OpExtInst %float %20 Length %25 |
| %28 = OpAccessChain %_ptr_Uniform_v3float %u %uint_0 %27 |
| %29 = OpLoad %v3float %28 |
| %30 = OpVectorShuffle %v3float %29 %29 2 0 1 |
| %31 = OpCompositeExtract %float %30 0 |
| %26 = OpExtInst %float %20 FAbs %31 |
| OpReturn |
| OpFunctionEnd |