#version 310 es | |
struct str { | |
int arr[4]; | |
}; | |
shared str S; | |
void func_S_arr() { | |
int tint_symbol_1[4] = int[4](0, 0, 0, 0); | |
S.arr = tint_symbol_1; | |
} | |
void tint_symbol(uint local_invocation_index) { | |
{ | |
for(uint idx = local_invocation_index; (idx < 4u); idx = (idx + 1u)) { | |
uint i = idx; | |
S.arr[i] = 0; | |
} | |
} | |
barrier(); | |
func_S_arr(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol(gl_LocalInvocationIndex); | |
return; | |
} |