commit | 5cd3b7384150e68e8a31431a9dd4a5cdd8d9047b | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Thu Mar 13 03:47:30 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Mar 13 03:47:30 2025 -0700 |
tree | e3b0cd1b327586c8611ad1546f9cac01784c05b5 | |
parent | a9b7732335d86f8def9b748be5f55680afd714f5 [diff] |
Allow using a texture view for an externalTexture binding Spec: https://github.com/gpuweb/gpuweb/pull/5079 Bug: 398752857 Change-Id: I1def3212ef3ac1613e828ad56d447cdac8bc0fe9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/227055 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.