struct st_ty { | |
/* @offset(0) */ | |
field0 : u32, | |
} | |
@group(0) @binding(1) var x_100 : sampler; | |
@group(0) @binding(0) var x_101 : texture_2d<f32>; | |
@group(0) @binding(2) var x_102 : texture_2d<f32>; | |
@group(0) @binding(3) var x_103 : sampler; | |
@group(0) @binding(4) var<uniform> x_104 : st_ty; | |
fn main_1() { | |
return; | |
} | |
@compute @workgroup_size(1i, 1i, 1i) | |
fn main() { | |
main_1(); | |
} |