fn f(x_113 : texture_2d<f32>, x_114 : sampler) { | |
return; | |
} | |
fn caller(caller_arg_image : texture_2d<f32>, caller_arg_sampler : sampler) -> f32 { | |
f(caller_arg_image, caller_arg_sampler); | |
return 0.0f; | |
} | |
fn main_1() { | |
return; | |
} | |
@compute @workgroup_size(1i, 1i, 1i) | |
fn main() { | |
main_1(); | |
} |