commit | 5d8a49e88a933514ee09d165ac5a7955d9869a52 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Thu Aug 22 20:26:52 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 22 20:26:52 2024 +0000 |
tree | a351133c5cf6815c476c9fe782c573efdade9495 | |
parent | 01ce8fbb2f5de248234c13ae6c26416ced6c1360 [diff] |
Clarify stride validation errors It was pointed out that these messages, validating that a vertex attribute offset/size fits within the buffer stride, were confusing and easy to misunderstand. Updating in hopes of making the intent clearer for the reader. Bug: 361461530 Change-Id: Ibf8f7e7f2004ffad3a5a6636876cdce079d1489f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/203614 Reviewed-by: Gregg Tavares <gman@chromium.org> Auto-Submit: Brandon Jones <bajones@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.