| #include <metal_stdlib> |
| |
| using namespace metal; |
| int3 tint_insert_bits(int3 v, int3 n, uint offset, uint count) { |
| uint const s = min(offset, 32u); |
| uint const e = min(32u, (s + count)); |
| return insert_bits(v, n, s, (e - s)); |
| } |
| |
| void f_1() { |
| int3 v = int3(0); |
| int3 n = int3(0); |
| uint offset_1 = 0u; |
| uint count = 0u; |
| int3 const x_18 = v; |
| int3 const x_19 = n; |
| uint const x_20 = offset_1; |
| uint const x_21 = count; |
| int3 const x_16 = tint_insert_bits(x_18, x_19, x_20, x_21); |
| return; |
| } |
| |
| kernel void f() { |
| f_1(); |
| return; |
| } |
| |