| struct strided_arr { |
| @size(16) |
| el : i32, |
| } |
| |
| alias Arr = array<strided_arr, 3u>; |
| |
| struct buf1 { |
| x_GLF_uniform_int_values : Arr, |
| } |
| |
| struct strided_arr_1 { |
| @size(16) |
| el : f32, |
| } |
| |
| alias Arr_1 = array<strided_arr_1, 2u>; |
| |
| struct buf0 { |
| x_GLF_uniform_float_values : Arr_1, |
| } |
| |
| @group(0) @binding(1) var<uniform> x_7 : buf1; |
| |
| @group(0) @binding(0) var<uniform> x_9 : buf0; |
| |
| var<private> gl_FragCoord : vec4<f32>; |
| |
| var<private> x_GLF_v1 : vec4<f32>; |
| |
| fn main_1() { |
| var i : i32; |
| var j : i32; |
| let x_36 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| i = x_36; |
| loop { |
| let x_41 : i32 = i; |
| let x_43 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| if ((x_41 < x_43)) { |
| } else { |
| break; |
| } |
| let x_47 : f32 = x_9.x_GLF_uniform_float_values[0].el; |
| let x_49 : f32 = x_9.x_GLF_uniform_float_values[1].el; |
| if ((x_47 > x_49)) { |
| discard; |
| } |
| let x_54 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| j = x_54; |
| loop { |
| let x_59 : i32 = j; |
| let x_61 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| if ((x_59 < x_61)) { |
| } else { |
| break; |
| } |
| let x_65 : f32 = gl_FragCoord.x; |
| let x_67 : f32 = x_9.x_GLF_uniform_float_values[0].el; |
| if ((x_65 < x_67)) { |
| discard; |
| } |
| let x_72 : i32 = x_7.x_GLF_uniform_int_values[2].el; |
| let x_75 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| let x_78 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| let x_81 : i32 = x_7.x_GLF_uniform_int_values[2].el; |
| x_GLF_v1 = vec4<f32>(f32(x_72), f32(x_75), f32(x_78), f32(x_81)); |
| |
| continuing { |
| let x_84 : i32 = j; |
| j = (x_84 + 1); |
| } |
| } |
| |
| continuing { |
| let x_86 : i32 = i; |
| i = (x_86 + 1); |
| } |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_v1_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main(@builtin(position) gl_FragCoord_param : vec4<f32>) -> main_out { |
| gl_FragCoord = gl_FragCoord_param; |
| main_1(); |
| return main_out(x_GLF_v1); |
| } |