blob: 241b40ea545c60b3372fd459b301d03cfe5c6e92 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_3d<f32>;
fn textureLoad_1f2016() {
var res : vec4<f32> = textureLoad(arg_0, vec3<i32>(), 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_1f2016();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_1f2016();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureLoad_1f2016();
}