|  | // Copyright 2021 The Dawn & Tint Authors | 
|  | // | 
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|  |  | 
|  | #ifndef SRC_TINT_UTILS_CONTAINERS_UNIQUE_VECTOR_H_ | 
|  | #define SRC_TINT_UTILS_CONTAINERS_UNIQUE_VECTOR_H_ | 
|  |  | 
|  | #include <cstddef> | 
|  | #include <functional> | 
|  | #include <unordered_set> | 
|  | #include <utility> | 
|  | #include <vector> | 
|  |  | 
|  | #include "src/tint/utils/containers/hashset.h" | 
|  | #include "src/tint/utils/containers/vector.h" | 
|  |  | 
|  | namespace tint { | 
|  |  | 
|  | /// UniqueVector is an ordered container that only contains unique items. | 
|  | /// Attempting to add a duplicate is a no-op. | 
|  | template <typename T, size_t N, typename HASH = Hasher<T>, typename EQUAL = std::equal_to<T>> | 
|  | struct UniqueVector { | 
|  | /// STL-friendly alias to T. Used by gmock. | 
|  | using value_type = T; | 
|  |  | 
|  | /// Constructor | 
|  | UniqueVector() = default; | 
|  |  | 
|  | /// Constructor | 
|  | /// @param v the vector to construct this UniqueVector with. Duplicate | 
|  | /// elements will be removed. | 
|  | explicit UniqueVector(std::vector<T>&& v) { | 
|  | for (auto& el : v) { | 
|  | Add(el); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// Add appends the item to the end of the vector, if the vector does not | 
|  | /// already contain the given item. | 
|  | /// @param item the item to append to the end of the vector | 
|  | /// @returns true if the item was added, otherwise false. | 
|  | bool Add(const T& item) { | 
|  | if (set.Add(item)) { | 
|  | vector.Push(item); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /// Removes @p count elements from the vector | 
|  | /// @param start the index of the first element to remove | 
|  | /// @param count the number of elements to remove | 
|  | void Erase(size_t start, size_t count = 1) { | 
|  | for (size_t i = 0; i < count; i++) { | 
|  | set.Remove(vector[start + i]); | 
|  | } | 
|  | vector.Erase(start, count); | 
|  | } | 
|  |  | 
|  | /// @returns true if the vector contains `item` | 
|  | /// @param item the item | 
|  | bool Contains(const T& item) const { return set.Contains(item); } | 
|  |  | 
|  | /// @param i the index of the element to retrieve | 
|  | /// @returns the element at the index `i` | 
|  | T& operator[](size_t i) { return vector[i]; } | 
|  |  | 
|  | /// @param i the index of the element to retrieve | 
|  | /// @returns the element at the index `i` | 
|  | const T& operator[](size_t i) const { return vector[i]; } | 
|  |  | 
|  | /// @returns true if the vector is empty | 
|  | bool IsEmpty() const { return vector.IsEmpty(); } | 
|  |  | 
|  | /// Removes all elements from the vector | 
|  | void Clear() { | 
|  | vector.Clear(); | 
|  | set.Clear(); | 
|  | } | 
|  |  | 
|  | /// @returns the number of items in the vector | 
|  | size_t Length() const { return vector.Length(); } | 
|  |  | 
|  | /// @returns the pointer to the first element in the vector, or nullptr if the vector is empty. | 
|  | const T* Data() const { return vector.IsEmpty() ? nullptr : &vector[0]; } | 
|  |  | 
|  | /// @returns an iterator to the beginning of the vector | 
|  | auto begin() const { return vector.begin(); } | 
|  |  | 
|  | /// @returns an iterator to the end of the vector | 
|  | auto end() const { return vector.end(); } | 
|  |  | 
|  | /// @returns an iterator to the beginning of the reversed vector | 
|  | auto rbegin() const { return vector.rbegin(); } | 
|  |  | 
|  | /// @returns an iterator to the end of the reversed vector | 
|  | auto rend() const { return vector.rend(); } | 
|  |  | 
|  | /// @returns a reference to the internal vector | 
|  | operator VectorRef<T>() const { return vector; } | 
|  |  | 
|  | /// @returns the std::move()'d vector. | 
|  | /// @note The UniqueVector must not be used after calling this method | 
|  | VectorRef<T> Release() { return std::move(vector); } | 
|  |  | 
|  | /// Pre-allocates `count` elements in the vector and set | 
|  | /// @param count the number of elements to pre-allocate | 
|  | void Reserve(size_t count) { | 
|  | vector.Reserve(count); | 
|  | set.Reserve(count); | 
|  | } | 
|  |  | 
|  | /// Removes the last element from the vector | 
|  | /// @returns the popped element | 
|  | T Pop() { | 
|  | set.Remove(vector.Back()); | 
|  | return vector.Pop(); | 
|  | } | 
|  |  | 
|  | /// Removes the last element from the vector if it is equal to @p value | 
|  | /// @param value the value to pop if it is at the back of the vector | 
|  | /// @returns true if the value was popped, otherwise false | 
|  | bool TryPop(T value) { | 
|  | if (!vector.IsEmpty() && vector.Back() == value) { | 
|  | set.Remove(vector.Back()); | 
|  | vector.Pop(); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | private: | 
|  | Vector<T, N> vector; | 
|  | Hashset<T, N, HASH, EQUAL> set; | 
|  | }; | 
|  |  | 
|  | }  // namespace tint | 
|  |  | 
|  | #endif  // SRC_TINT_UTILS_CONTAINERS_UNIQUE_VECTOR_H_ |