| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_TINT_FUZZERS_RANDOM_GENERATOR_ENGINE_H_ |
| #define SRC_TINT_FUZZERS_RANDOM_GENERATOR_ENGINE_H_ |
| |
| #include <memory> |
| #include <random> |
| #include <vector> |
| |
| namespace tint::fuzzers { |
| |
| /// Wrapper interface around STL random number engine |
| class RandomGeneratorEngine { |
| public: |
| /// Constructor |
| RandomGeneratorEngine(); |
| |
| /// Destructor |
| virtual ~RandomGeneratorEngine(); |
| |
| /// Move Constructor |
| RandomGeneratorEngine(RandomGeneratorEngine&&); |
| |
| /// Generates a random uint32_t value from uniform distribution. |
| /// @param lower - lower bound of integer generated |
| /// @param upper - upper bound of integer generated |
| /// @returns i, where lower <= i < upper |
| virtual uint32_t RandomUInt32(uint32_t lower, uint32_t upper) = 0; |
| |
| /// Generates a random uint64_t value from uniform distribution. |
| /// @param lower - lower bound of integer generated |
| /// @param upper - upper bound of integer generated |
| /// @returns i, where lower <= i < upper |
| virtual uint64_t RandomUInt64(uint64_t lower, uint64_t upper) = 0; |
| |
| /// Generates N bytes of pseudo-random data |
| /// @param dest - memory location to store data |
| /// @param n - number of bytes of data to generate |
| virtual void RandomNBytes(uint8_t* dest, size_t n) = 0; |
| |
| private: |
| // Disallow copy & assign |
| RandomGeneratorEngine(const RandomGeneratorEngine&) = delete; |
| RandomGeneratorEngine& operator=(const RandomGeneratorEngine&) = delete; |
| }; // class RandomGeneratorEngine |
| |
| } // namespace tint::fuzzers |
| |
| #endif // SRC_TINT_FUZZERS_RANDOM_GENERATOR_ENGINE_H_ |