commit | 9eb59d0759562c191123a62f605159ad6a5b9da8 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Mon Oct 28 18:50:43 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 28 18:50:43 2024 +0000 |
tree | 4871bdb1b468bf5c266b329b46d135517dcdd286 | |
parent | 60e913d199426d25b5c1aa8542db6d8506cf2b54 [diff] |
HLSL-IR: fix frexp polyfill The polyfill needed to maintain the sign of the fractional part, not the exponent. Bug: b/375407462 Change-Id: I140aaaba18602919deb7657d3aefea3bbcca7614 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212735 Auto-Submit: Antonio Maiorano <amaiorano@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.