| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[2]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf1& x_6, thread float4* const tint_symbol_5) { |
| int idx = 0; |
| int a = 0; |
| tint_array_wrapper indexable = {}; |
| int const x_27 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| idx = (1 << as_type<uint>(x_27)); |
| int const x_30 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| int const x_32 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_34 = idx; |
| tint_array_wrapper const tint_symbol_3 = {.arr={{.el=x_30}, {.el=x_32}}}; |
| indexable = tint_symbol_3; |
| int const x_36 = indexable.arr[x_34].el; |
| a = x_36; |
| int const x_37 = a; |
| int const x_39 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_37 == x_39)) { |
| int const x_45 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_48 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| int const x_51 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| int const x_54 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| *(tint_symbol_5) = float4(float(x_45), float(x_48), float(x_51), float(x_54)); |
| } else { |
| int const x_58 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| float const x_59 = float(x_58); |
| *(tint_symbol_5) = float4(x_59, x_59, x_59, x_59); |
| } |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]]) { |
| thread float4 tint_symbol_6 = 0.0f; |
| main_1(x_6, &(tint_symbol_6)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6}; |
| tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |
| |