commit | 51cf5838e2f9654c3073e79fed3c84c23377af80 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Feb 12 17:06:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 12 17:06:19 2024 +0000 |
tree | ed409649b97a472c6bdc1e042a59849ebe519a27 | |
parent | 5a6b701b2dbf73868275fb13bdc6073b7b8642d5 [diff] |
[tint][sem] Add more Declaration() methods These are overloaded to return the appropriate AST node pointer, without the need for a dynamic cast. Change-Id: I2134b2b98d505aa756c81ebcd6c060d07a585ba1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/174284 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.