commit | 33f29ea9b2515e30716d16743b0fd47c74bc8524 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Nov 25 01:00:34 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Nov 25 01:00:34 2020 +0000 |
tree | 8566f9e2710edd354352253c0b67906971e8edbe | |
parent | 70102b71900bd6938eaa65c92da700aa549efc6e [diff] |
Skip ShaderFloat16Tests on Intel D3D12 Bug: dawn:586 Change-Id: Ic5bd9cfe80dfee8f2eac6b87344b2db92ef98a3f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33888 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.