commit | 24e2de27ea576742d116157dfbd0cf5f2d4c2bae | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri May 24 16:11:13 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Fri May 24 16:11:13 2024 +0000 |
tree | fdd663dfc8a9803ce2a75351c5e0025d34334b93 | |
parent | 06f9dbc3c133c655ecccf5dbfdca8a88cb068e17 [diff] |
Metal: Handle use_tint_ir toggle Hook it up to the IR version of the Tint MSL backend. Bug: 42251016 Change-Id: Icf94c3476203d3b0d677b424f662c5944bd3f701 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189741 Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.