commit | 5ff42f8900bae798cfc57d45953d387a994089a9 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Jan 29 16:00:36 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Mon Jan 29 16:00:36 2024 +0000 |
tree | 659eb5ea4c02f7295b9594cc1e4f718978415eab | |
parent | f9ffc45753f3eb668c058b0b8e62a77a0a3cb331 [diff] |
[tint][core] Don't create throw-away StructMembers When constructing a builtin-struct check whether the builtin has been created already before building a new struct (just to drop it). Bug: tint:2129 Change-Id: Ic76718dc4efd41167e832767225f5280f491c5d9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171805 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.