blob: c3f2aea07ab073bda51c3ecfdfdb05cfd1569f0f [file] [log] [blame]
void clamp_bd43ce() {
uint4 res = clamp((0u).xxxx, (0u).xxxx, (0u).xxxx);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
clamp_bd43ce();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
clamp_bd43ce();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
clamp_bd43ce();
return;
}