blob: 5b13511b10a0c1d035fcd1201376356c02b1c5bd [file] [log] [blame]
@group(1) @binding(1) var arg_1 : texture_cube_array<u32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_f2c6e3() {
var res : vec4<u32> = textureGather(1, arg_1, arg_2, vec3<f32>(), 1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_f2c6e3();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureGather_f2c6e3();
}
@compute @workgroup_size(1)
fn compute_main() {
textureGather_f2c6e3();
}