blob: e3a3aad36f0550b900f7773bbe9bb0301e943fe1 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void abs_9c80a6() {
int4 arg_0 = int4(0);
int4 res = abs(arg_0);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
abs_9c80a6();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
abs_9c80a6();
return;
}
kernel void compute_main() {
abs_9c80a6();
return;
}