| #version 310 es |
| |
| uvec2 tint_select(uvec2 param_0, uvec2 param_1, bvec2 param_2) { |
| return uvec2(param_2[0] ? param_1[0] : param_0[0], param_2[1] ? param_1[1] : param_0[1]); |
| } |
| |
| vec3 tint_select_1(vec3 param_0, vec3 param_1, bvec3 param_2) { |
| return vec3(param_2[0] ? param_1[0] : param_0[0], param_2[1] ? param_1[1] : param_0[1], param_2[2] ? param_1[2] : param_0[2]); |
| } |
| |
| |
| uvec2 tint_ftou(vec2 v) { |
| return tint_select(uvec2(4294967295u), tint_select(uvec2(v), uvec2(0u), lessThan(v, vec2(0.0f))), lessThanEqual(v, vec2(4294967040.0f))); |
| } |
| |
| struct GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint pad; |
| uint pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| GammaTransferParams gammaDecodeParams; |
| GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint pad; |
| uint pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| GammaTransferParams gammaDecodeParams; |
| GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| vec2 sampleTransform_0; |
| vec2 sampleTransform_1; |
| vec2 sampleTransform_2; |
| vec2 loadTransform_0; |
| vec2 loadTransform_1; |
| vec2 loadTransform_2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| layout(binding = 3, std140) uniform ext_tex_params_block_std140_ubo { |
| ExternalTextureParams_std140 inner; |
| } ext_tex_params; |
| |
| layout(binding = 1, rgba8) uniform highp writeonly image2D outImage; |
| vec3 gammaCorrection(vec3 v, GammaTransferParams params) { |
| bvec3 cond = lessThan(abs(v), vec3(params.D)); |
| vec3 t = (sign(v) * ((params.C * abs(v)) + params.F)); |
| vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E)); |
| return tint_select_1(f, t, cond); |
| } |
| |
| vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ivec2 coord, ExternalTextureParams params) { |
| uvec2 clampedCoords = min(uvec2(coord), params.visibleSize); |
| uvec2 plane0_clamped = tint_ftou(round((params.loadTransform * vec3(vec2(clampedCoords), 1.0f)))); |
| vec4 color = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| if ((params.numPlanes == 1u)) { |
| color = texelFetch(plane0_1, ivec2(plane0_clamped), 0).rgba; |
| } else { |
| uvec2 plane1_clamped = tint_ftou((vec2(plane0_clamped) * params.plane1CoordFactor)); |
| color = vec4((vec4(texelFetch(plane0_1, ivec2(plane0_clamped), 0).r, texelFetch(plane1_1, ivec2(plane1_clamped), 0).rg, 1.0f) * params.yuvToRgbConversionMatrix), 1.0f); |
| } |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| color = vec4(gammaCorrection(color.rgb, params.gammaDecodeParams), color.a); |
| color = vec4((params.gamutConversionMatrix * color.rgb), color.a); |
| color = vec4(gammaCorrection(color.rgb, params.gammaEncodeParams), color.a); |
| } |
| return color; |
| } |
| |
| uniform highp sampler2D t_1; |
| uniform highp sampler2D ext_tex_plane_1_1; |
| ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) { |
| return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.sampleTransform_0, val.sampleTransform_1, val.sampleTransform_2), mat3x2(val.loadTransform_0, val.loadTransform_1, val.loadTransform_2), val.samplePlane0RectMin, val.samplePlane0RectMax, val.samplePlane1RectMin, val.samplePlane1RectMax, val.visibleSize, val.plane1CoordFactor); |
| } |
| |
| void tint_symbol() { |
| vec4 red = textureLoadExternal(t_1, ext_tex_plane_1_1, clamp(ivec2(10), ivec2(0), ivec2(((ext_tex_params.inner.visibleSize + uvec2(1u)) - uvec2(1u)))), conv_ExternalTextureParams(ext_tex_params.inner)); |
| imageStore(outImage, ivec2(0), red); |
| vec4 green = textureLoadExternal(t_1, ext_tex_plane_1_1, clamp(ivec2(70, 118), ivec2(0), ivec2(((ext_tex_params.inner.visibleSize + uvec2(1u)) - uvec2(1u)))), conv_ExternalTextureParams(ext_tex_params.inner)); |
| imageStore(outImage, ivec2(1, 0), green); |
| return; |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| tint_symbol(); |
| return; |
| } |