commit | 60a1299d4fd0959d24d26dade0825f9b2b4aea66 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Jan 27 15:36:49 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 27 15:36:49 2025 -0800 |
tree | f7d096c858d1981b448054448e28ff85951a9019 | |
parent | b695c48edbeb048de013c2cd71393896c7489d41 [diff] |
Add test, shuffle code before changes. Add a disabled regression test for the issue, the code is moved to group the three methods together. The two moved functions are only called from `GetSamplerTextureUses` so this just moves them together to make working with them easier. Bug: 380433758 Change-Id: I0b61a8debafd28d63bcd316d62c01b5ebccf60c5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223514 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.