commit | 60a7ed1653832c2217593222914322daa30bb7d9 | [log] [tgz] |
---|---|---|
author | Jie Chen <jie.a.chen@intel.com> | Wed Jun 19 00:51:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 19 00:51:00 2024 +0000 |
tree | e83f9f263befe37816674dad989812a04c662b9f | |
parent | 6ba6d52512441de57a9192e532184c056cbe5915 [diff] |
d3d11: Clear uniform buffer padding with UpdateSubresource Using UpdateSubresource instead of CopySubresourceRegion can avoid GPU stall on Intel Gen12. Bug: chromium:344814092 Change-Id: I72399ce88bfce6cecbf4b5506369c09dea08b782 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/193241 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.