| // Copyright 2017 The NXT Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "ValidationTest.h" |
| |
| class FramebufferValidationTest : public ValidationTest { |
| }; |
| |
| // Test for an empty framebuffer builder |
| TEST_F(FramebufferValidationTest, Empty) { |
| auto framebuffer = AssertWillBeError(device.CreateFramebufferBuilder()) |
| .GetResult(); |
| } |
| |
| // Tests for null arguments to a framebuffer builder |
| TEST_F(FramebufferValidationTest, NullArguments) { |
| AssertWillBeError(device.CreateFramebufferBuilder()) |
| .SetRenderPass(nullptr) |
| .GetResult(); |
| } |
| |
| // Tests for passing error-valued arguments to a framebuffer builder |
| TEST_F(FramebufferValidationTest, ErrorValues) { |
| auto renderpass = AssertWillBeError(device.CreateRenderPassBuilder()) |
| .GetResult(); |
| AssertWillBeError(device.CreateFramebufferBuilder()) |
| .SetRenderPass(renderpass) |
| .GetResult(); |
| } |
| |
| // Tests for basic framebuffer construction |
| TEST_F(FramebufferValidationTest, Basic) { |
| auto renderpass = AssertWillBeSuccess(device.CreateRenderPassBuilder()) |
| .SetSubpassCount(1) |
| .SetAttachmentCount(0) |
| .GetResult(); |
| auto framebuffer = AssertWillBeSuccess(device.CreateFramebufferBuilder()) |
| .SetRenderPass(renderpass) |
| .SetDimensions(100, 100) |
| .GetResult(); |
| } |
| |
| // Tests for framebuffer construction with an (empty) attachment |
| TEST_F(FramebufferValidationTest, BasicWithEmptyAttachment) { |
| auto renderpass = AssertWillBeSuccess(device.CreateRenderPassBuilder()) |
| .SetAttachmentCount(1) |
| .AttachmentSetFormat(0, nxt::TextureFormat::R8G8B8A8Unorm) |
| .SetSubpassCount(1) |
| .SubpassSetColorAttachment(0, 0, 0) |
| .GetResult(); |
| auto framebuffer = AssertWillBeSuccess(device.CreateFramebufferBuilder()) |
| .SetRenderPass(renderpass) |
| .SetDimensions(100, 100) |
| .GetResult(); |
| } |