commit | 614ea38445c6558dd2cd8e0b80da60377b5c545c | [log] [tgz] |
---|---|---|
author | jchen10 <jie.a.chen@intel.com> | Fri Jun 30 02:38:42 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 30 02:38:42 2023 +0000 |
tree | 1de88ab8c3594517db1367cd7eae1e55cc81189e | |
parent | e1d87cdd95875465915ea1f2c9e0c470ff923115 [diff] |
d3d11: Fix HandleDebugCommands In case of debug commands in bundle, we should iterate commands in the bundle instead of the executing command buffer. Bug: dawn:1888 Bug: dawn:1705 Change-Id: I3a45472f0e34614f569e61cc1927ab3811270007 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/139400 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Peng Huang <penghuang@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.