blob: 9bc064987bfeba7cc5bbd0f1b19a55b25b1aed4e [file] [log] [blame]
cbuffer cbuffer_u : register(b0, space0) {
uint4 u[2];
};
groupshared float4x2 w;
struct tint_symbol_1 {
uint local_invocation_index : SV_GroupIndex;
};
float4x2 u_load(uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
uint4 ubo_load = u[scalar_offset / 4];
const uint scalar_offset_1 = ((offset + 8u)) / 4;
uint4 ubo_load_1 = u[scalar_offset_1 / 4];
const uint scalar_offset_2 = ((offset + 16u)) / 4;
uint4 ubo_load_2 = u[scalar_offset_2 / 4];
const uint scalar_offset_3 = ((offset + 24u)) / 4;
uint4 ubo_load_3 = u[scalar_offset_3 / 4];
return float4x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offset_1 & 2) ? ubo_load_1.zw : ubo_load_1.xy)), asfloat(((scalar_offset_2 & 2) ? ubo_load_2.zw : ubo_load_2.xy)), asfloat(((scalar_offset_3 & 2) ? ubo_load_3.zw : ubo_load_3.xy)));
}
void f_inner(uint local_invocation_index) {
{
w = float4x2((0.0f).xx, (0.0f).xx, (0.0f).xx, (0.0f).xx);
}
GroupMemoryBarrierWithGroupSync();
w = u_load(0u);
w[1] = asfloat(u[0].xy);
w[1] = asfloat(u[0].xy).yx;
w[0][1] = asfloat(u[0].z);
}
[numthreads(1, 1, 1)]
void f(tint_symbol_1 tint_symbol) {
f_inner(tint_symbol.local_invocation_index);
return;
}