SKIP: FAILED | |
[numthreads(1, 1, 1)] | |
void unused_entry_point() { | |
return; | |
} | |
static vector<float16_t, 2> v = vector<float16_t, 2>(float16_t(0.0h), float16_t(1.0h)); | |
FXC validation failure: | |
D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x00000218D6124C10(6,15-23): error X3000: syntax error: unexpected token 'float16_t' | |