#include <metal_stdlib> | |
using namespace metal; | |
struct tint_module_vars_struct { | |
threadgroup float3x3* v; | |
}; | |
float3x3 foo(tint_module_vars_struct tint_module_vars) { | |
threadgroup_barrier(mem_flags::mem_threadgroup); | |
float3x3 const v_1 = (*tint_module_vars.v); | |
threadgroup_barrier(mem_flags::mem_threadgroup); | |
return v_1; | |
} |