commit | 61af17e0a0cf782e6e867e3e01f1b00a9a5d552d | [log] [tgz] |
---|---|---|
author | Brian Sheedy <bsheedy@google.com> | Thu Feb 29 02:58:14 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 29 02:58:14 2024 +0000 |
tree | ab2af1e019c44a4ab0f4734cdc1a41d30b8c78f8 | |
parent | da36942df91ff7c42c0c2521703aa1a52456ce33 [diff] |
Define and add Mac/Intel exp to CTS rolls Defines the Mac/Intel experimental builder and adds it to the list of builders used for CTS rolls. The hardware used for testing is shared with the rest of Chromium, and thus has a large number of machines available during the qualification period. This should (hopefully) prevent long run times during rolls that we were seeing on other experimental builders with less capacity on CTS rolls. Bug: chromium:326904538 Change-Id: Iedcced81c7369784a73d8a35d8d2c447091fdc03 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/177080 Commit-Queue: Brian Sheedy <bsheedy@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Auto-Submit: Brian Sheedy <bsheedy@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Kokoro: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.