blob: 212a8fb678748e8a6cef40329140bdee07d709eb [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T>
T tint_dot4(vec<T,4> a, vec<T,4> b) {
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
}
uint tint_pack_4xi8(int4 a) {
uint4 const a_u32 = as_type<uint4>(a);
uint4 const a_u8 = ((a_u32 & uint4(255u)) << uint4(0u, 8u, 16u, 24u));
return tint_dot4(a_u8, uint4(1u));
}
void pack4xI8_bfce01(device uint* const tint_symbol_1) {
int4 arg_0 = int4(1);
uint res = tint_pack_4xi8(arg_0);
*(tint_symbol_1) = res;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(device uint* const tint_symbol_2) {
pack4xI8_bfce01(tint_symbol_2);
return float4(0.0f);
}
vertex tint_symbol vertex_main(device uint* tint_symbol_3 [[buffer(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_3);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(device uint* tint_symbol_4 [[buffer(0)]]) {
pack4xI8_bfce01(tint_symbol_4);
return;
}
kernel void compute_main(device uint* tint_symbol_5 [[buffer(0)]]) {
pack4xI8_bfce01(tint_symbol_5);
return;
}