blob: 4556715b876007743f183e0b6cd870bf4bdc9d82 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void saturate_d55822() {
float3 res = float3(1.0f);
}
vertex float4 vertex_main() {
saturate_d55822();
return float4(0.0f);
}
fragment void fragment_main() {
saturate_d55822();
}
kernel void compute_main() {
saturate_d55822();
}