blob: 8a3b9a9288ea47de16ef3028b58754e93832d1f2 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
uniform highp samplerCube arg_0_arg_1;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec4 inner;
} prevent_dce;
void textureSample_e53267() {
vec3 arg_2 = vec3(1.0f);
vec4 res = texture(arg_0_arg_1, arg_2);
prevent_dce.inner = res;
}
void fragment_main() {
textureSample_e53267();
}
void main() {
fragment_main();
return;
}