blob: d94bc1de765c12b8595be9dc41305d24a820bd0f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void transpose_ace596() {
float2x3 res = float2x3(float3(1.0f), float3(1.0f));
}
vertex float4 vertex_main() {
transpose_ace596();
return float4(0.0f);
}
fragment void fragment_main() {
transpose_ace596();
}
kernel void compute_main() {
transpose_ace596();
}