blob: 963650599dcaae09dc29604cfd2cf1dc844c1452 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture1d<int, access::sample> arg_0;
};
void d(tint_module_vars_struct tint_module_vars) {
tint_module_vars.arg_0.read(uint(1));
float const l = 0.14112000167369842529f;
}