commit | ee981f5a095973a4a5bab02c0d7d6716a55ab5ca | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jun 24 12:39:03 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 24 12:39:03 2025 -0700 |
tree | 8e4e9828c0bdae2ac088ec483456a7a891dd8f20 | |
parent | 9cf619c021907af643d7ab9cf128e9fe02362ed7 [diff] |
[spirv-reader][ir] Support OpImageSampleDrefExplicitLod Handle the `OpImageSampleDrefExplicitLod` instruction, converting the texture to depth texture and sampler to sampler_comparison as needed. Bug: 407384678 Change-Id: I2440bf0409fc6c75194d2edfc633d7482fa8547b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/248297 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.