commit | 6d1e2137d23fbe2a411a62306cbad5241fd591ed | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Thu Sep 05 23:05:45 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 05 23:05:45 2024 +0000 |
tree | 00b9d825a9ebc9765809256fffd4bb98d4231b21 | |
parent | a46bbf99f758dbb3cc4cbe67793cbb09e8ff7cf6 [diff] |
emdawnwebgpu: support Premultiplied canvas output Port of this Emscripten fix into emdawnwebgpu: https://github.com/emscripten-core/emscripten/pull/22494/files Bug: https://github.com/emscripten-core/emscripten/issues/22491 Change-Id: Id3ed385d47ce2045d20e61f31e890a6f459ffb88 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/205075 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.