| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct ComputeInputs0 { |
| uint3 local_invocation_id; |
| }; |
| |
| struct ComputeInputs1 { |
| uint3 workgroup_id; |
| }; |
| |
| void tint_symbol_inner(ComputeInputs0 inputs0, uint local_invocation_index, uint3 global_invocation_id, ComputeInputs1 inputs1) { |
| uint const foo = (((inputs0.local_invocation_id[0] + local_invocation_index) + global_invocation_id[0]) + inputs1.workgroup_id[0]); |
| } |
| |
| kernel void tint_symbol(uint3 local_invocation_id [[thread_position_in_threadgroup]], uint local_invocation_index [[thread_index_in_threadgroup]], uint3 global_invocation_id [[thread_position_in_grid]], uint3 workgroup_id [[threadgroup_position_in_grid]]) { |
| ComputeInputs0 const tint_symbol_1 = {.local_invocation_id=local_invocation_id}; |
| ComputeInputs1 const tint_symbol_2 = {.workgroup_id=workgroup_id}; |
| tint_symbol_inner(tint_symbol_1, local_invocation_index, global_invocation_id, tint_symbol_2); |
| return; |
| } |
| |