blob: a13fd72b69df1137c78e2f5fbb7d367ffc54c9ce [file] [log] [blame]
struct VertexOutputs {
@location(0) @interpolate(flat) loc0 : i32,
@location(1) @interpolate(flat) loc1 : u32,
@location(2) loc2 : f32,
@location(3) loc3 : vec4<f32>,
@builtin(position) position : vec4<f32>,
};
@stage(vertex)
fn main() -> VertexOutputs {
return VertexOutputs(1, 1u, 1.0, vec4<f32>(1.0, 2.0, 3.0, 4.0), vec4<f32>());
}