| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_NATIVE_BINDGROUPLAYOUTINTERNAL_H_ |
| #define SRC_DAWN_NATIVE_BINDGROUPLAYOUTINTERNAL_H_ |
| |
| #include <algorithm> |
| #include <bitset> |
| #include <map> |
| #include <string> |
| |
| #include "dawn/common/Constants.h" |
| #include "dawn/common/ContentLessObjectCacheable.h" |
| #include "dawn/common/SlabAllocator.h" |
| #include "dawn/common/ityp_span.h" |
| #include "dawn/common/ityp_vector.h" |
| #include "dawn/native/BindingInfo.h" |
| #include "dawn/native/CachedObject.h" |
| #include "dawn/native/Error.h" |
| #include "dawn/native/Forward.h" |
| #include "dawn/native/ObjectBase.h" |
| |
| #include "dawn/native/dawn_platform.h" |
| |
| namespace dawn::native { |
| // TODO(dawn:1082): Minor optimization to use BindingIndex instead of BindingNumber |
| struct ExternalTextureBindingExpansion { |
| BindingNumber plane0; |
| BindingNumber plane1; |
| BindingNumber params; |
| }; |
| |
| using ExternalTextureBindingExpansionMap = std::map<BindingNumber, ExternalTextureBindingExpansion>; |
| |
| MaybeError ValidateBindGroupLayoutDescriptor(DeviceBase* device, |
| const BindGroupLayoutDescriptor* descriptor, |
| bool allowInternalBinding = false); |
| |
| // Bindings are specified as a |BindingNumber| in the BindGroupLayoutDescriptor. |
| // These numbers may be arbitrary and sparse. Internally, Dawn packs these numbers |
| // into a packed range of |BindingIndex| integers. |
| class BindGroupLayoutInternalBase : public ApiObjectBase, |
| public CachedObject, |
| public ContentLessObjectCacheable<BindGroupLayoutInternalBase> { |
| public: |
| BindGroupLayoutInternalBase(DeviceBase* device, |
| const BindGroupLayoutDescriptor* descriptor, |
| ApiObjectBase::UntrackedByDeviceTag tag); |
| BindGroupLayoutInternalBase(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor); |
| ~BindGroupLayoutInternalBase() override; |
| |
| ObjectType GetType() const override; |
| |
| // A map from the BindingNumber to its packed BindingIndex. |
| using BindingMap = std::map<BindingNumber, BindingIndex>; |
| |
| const BindingInfo& GetBindingInfo(BindingIndex bindingIndex) const; |
| const BindingMap& GetBindingMap() const; |
| bool HasBinding(BindingNumber bindingNumber) const; |
| BindingIndex GetBindingIndex(BindingNumber bindingNumber) const; |
| |
| // Functions necessary for the unordered_set<BGLBase*>-based cache. |
| size_t ComputeContentHash() override; |
| |
| struct EqualityFunc { |
| bool operator()(const BindGroupLayoutInternalBase* a, |
| const BindGroupLayoutInternalBase* b) const; |
| }; |
| |
| BindingIndex GetBindingCount() const; |
| // Returns |BindingIndex| because buffers are packed at the front. |
| BindingIndex GetBufferCount() const; |
| // Returns |BindingIndex| because dynamic buffers are packed at the front. |
| BindingIndex GetDynamicBufferCount() const; |
| uint32_t GetUnverifiedBufferCount() const; |
| |
| // Used to get counts and validate them in pipeline layout creation. Other getters |
| // should be used to get typed integer counts. |
| const BindingCounts& GetBindingCountInfo() const; |
| |
| uint32_t GetExternalTextureBindingCount() const; |
| |
| // Used to specify unpacked external texture binding slots when transforming shader modules. |
| const ExternalTextureBindingExpansionMap& GetExternalTextureBindingExpansionMap() const; |
| |
| uint32_t GetUnexpandedBindingCount() const; |
| |
| // Tests that the BindingInfo of two bind groups are equal. |
| bool IsLayoutEqual(const BindGroupLayoutInternalBase* other) const; |
| |
| struct BufferBindingData { |
| uint64_t offset; |
| uint64_t size; |
| }; |
| |
| struct BindingDataPointers { |
| ityp::span<BindingIndex, BufferBindingData> const bufferData = {}; |
| ityp::span<BindingIndex, Ref<ObjectBase>> const bindings = {}; |
| ityp::span<uint32_t, uint64_t> const unverifiedBufferSizes = {}; |
| }; |
| |
| // Compute the amount of space / alignment required to store bindings for a bind group of |
| // this layout. |
| size_t GetBindingDataSize() const; |
| static constexpr size_t GetBindingDataAlignment() { |
| static_assert(alignof(Ref<ObjectBase>) <= alignof(BufferBindingData)); |
| return alignof(BufferBindingData); |
| } |
| |
| BindingDataPointers ComputeBindingDataPointers(void* dataStart) const; |
| |
| bool IsStorageBufferBinding(BindingIndex bindingIndex) const; |
| |
| // Returns a detailed string representation of the layout entries for use in error messages. |
| std::string EntriesToString() const; |
| |
| protected: |
| void DestroyImpl() override; |
| |
| template <typename BindGroup> |
| SlabAllocator<BindGroup> MakeFrontendBindGroupAllocator(size_t size) { |
| return SlabAllocator<BindGroup>( |
| size, // bytes |
| Align(sizeof(BindGroup), GetBindingDataAlignment()) + GetBindingDataSize(), // size |
| std::max(alignof(BindGroup), GetBindingDataAlignment()) // alignment |
| ); |
| } |
| |
| private: |
| BindGroupLayoutInternalBase(DeviceBase* device, ObjectBase::ErrorTag tag, const char* label); |
| |
| BindingCounts mBindingCounts = {}; |
| ityp::vector<BindingIndex, BindingInfo> mBindingInfo; |
| |
| // Map from BindGroupLayoutEntry.binding to packed indices. |
| BindingMap mBindingMap; |
| |
| ExternalTextureBindingExpansionMap mExternalTextureBindingExpansionMap; |
| |
| uint32_t mUnexpandedBindingCount; |
| }; |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_BINDGROUPLAYOUT_H_ |