commit | 6314e79bc0ebb8f42fc15450555fd26518fcf32a | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Tue Apr 15 06:13:23 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 15 06:13:23 2025 -0700 |
tree | 0ea0250b6d1039d9218126e613cab83b238c3895 | |
parent | dc3d804163ed5da1c0ee7dfc1837758d6de814d3 [diff] |
Kotlin: Enums implicitly default when there is 'Undefined'. Update API for tests Test: AsyncHelperTest Bug: 408149357 Change-Id: Ia331fef327087fd184340b8705f636b9c52ab1ee Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/234018 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.