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// Copyright 2024 The Dawn & Tint Authors
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#ifndef SRC_TINT_LANG_GLSL_IR_MEMBER_BUILTIN_CALL_H_
#define SRC_TINT_LANG_GLSL_IR_MEMBER_BUILTIN_CALL_H_
#include <string>
#include "src/tint/lang/core/intrinsic/table_data.h"
#include "src/tint/lang/core/ir/member_builtin_call.h"
#include "src/tint/lang/glsl/builtin_fn.h"
#include "src/tint/lang/glsl/intrinsic/dialect.h"
#include "src/tint/utils/rtti/castable.h"
namespace tint::glsl::ir {
/// An GLSL member builtin call instruction in the IR.
class MemberBuiltinCall final : public Castable<MemberBuiltinCall, core::ir::MemberBuiltinCall> {
public:
/// Constructor
/// @param id the instruction id
/// @param result the result value
/// @param func the builtin function
/// @param object the object
/// @param args the call arguments
MemberBuiltinCall(Id id,
core::ir::InstructionResult* result,
BuiltinFn func,
core::ir::Value* object,
VectorRef<core::ir::Value*> args = tint::Empty);
~MemberBuiltinCall() override;
/// @copydoc core::ir::Instruction::Clone()
MemberBuiltinCall* Clone(core::ir::CloneContext& ctx) override;
/// @returns the builtin function
BuiltinFn Func() const { return func_; }
/// @returns the identifier for the function
size_t FuncId() const override { return static_cast<size_t>(func_); }
/// @returns the friendly name for the instruction
std::string FriendlyName() const override { return str(func_); }
/// @returns the table data to validate this builtin
const core::intrinsic::TableData& TableData() const override {
return glsl::intrinsic::Dialect::kData;
}
private:
BuiltinFn func_;
};
} // namespace tint::glsl::ir
#endif // SRC_TINT_LANG_GLSL_IR_MEMBER_BUILTIN_CALL_H_