blob: b7b713a85ceafdf07a8f42ea417dcbecb6b59703 [file] [log] [blame]
#version 310 es
struct DeclaredAfterUsage {
float f;
uint pad;
uint pad_1;
uint pad_2;
};
layout(binding = 0, std140) uniform declared_after_usage_block_ubo {
DeclaredAfterUsage inner;
} declared_after_usage;
vec4 tint_symbol() {
return vec4(declared_after_usage.inner.f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = tint_symbol();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}