blob: d9e81752bc56f233a0cbb4869b61d078cddd127c [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: Uniforms = struct @align(4) {
i:u32 @offset(0)
}
OuterS = struct @align(16) {
v1:vec3<f32> @offset(0)
}
$B1: { # root
%uniforms:ptr<uniform, Uniforms, read> = var @binding_point(1, 4)
}
%tint_symbol = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%s1:ptr<function, OuterS, read_write> = var
%4:ptr<function, vec3<f32>, read_write> = access %s1, 0u
%5:ptr<uniform, u32, read> = access %uniforms, 0u
%6:u32 = load %5
store_vector_element %4, %6, 1.0f
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************